Subsections of Startup & System Settings
Configuring the Boot Process
This page describes the boot process and how to configure your GoboLinux system by editing the configuration files used for startup.
General architecture
The BootDriver script
(/Programs/BootScript/<version>/bin/BootDriver
) manages boot-related tasks.
The init
program (from the Sysvinit package) running as PID 1
calls
BootDriver as specified in /System/Settings/inittab
.
BootDriver first loads the boot theme
file specified in /System/Settings/BootOptions
.
Then BootDriver runs the appropriate boot script for the task at hand (startup,
shutdown, etc.)
Boot Scripts
GoboLinux boot scripts initialize and configure the system, manage daemons, and
perform shutdown. They are located at /System/Settings/BootScripts
.
BootUp
, the primary startup script, is invoked when you turn on the power and the system boots. It contains generic initializations common to most Linux systems. Additional scripts are provided to support particular boot scenarios.Console
runs BootUp and performs initializations required for a console session.Graphic
runs BootUp and starts X to provide a login window.
Shutdown
is the primary shutdown script, analogous to BootUp. It is used by the following termination scripts:Reboot
runs Shutdown to terminate system services then reboots the machine.Halt
runs Shutdown and turns off the power, if possible. Otherwise it halts the processor.
Each of these scripts contains lines of the form:
Exec "Message..." SomeCommand [ parameters ]
For example, to adjust the keyboard delay and repeat rate in the console, you
can add this line to /System/Settings/BootScripts/Console
:
Exec "Making keyboard speedy..." kbdrate -r 30 -d 250
GoboLinux also provides “boot tasks” as a more sophisticated way of managing services.
Configuration options
When GoboLinux boots, the boot scripts launch programs to configure the keyboard, set the system clock, initialize the network, etc.
The parameters for calling these programs are placed in
/System/Settings/BootOptions
and /System/Settings/NetworkOptions
. Both files
contain entries of the form:
Option=value
Note that no space is allowed before or after the =
character. This is shell
syntax, allowing the options to be imported into the boot scripts using the
source
command.
The following sections document options available in
/System/Settings/BootOptions
and /System/Settings/NetworkOptions
.
Clock mode
GoboLinux needs to know if your hardware clock is set to GMT or local time.
Specify this by editing the ClockMode option. Set ClockMode=GMT
if your
hardware clock is set to GMT. Set ClockMode=LocalTime
if your hardware clock
is set to local time.
For obtaining time zone information, Linux applications rely on information
provided by Glibc, the C library. Glibc, on its turn, uses the localtime
symlink in its Settings directory (/Programs/Glibc/Settings/localtime
) to
indicate the active time zone. This symlink is created by the installer
according to the time zone you selected. You can set this setting manually, by
pointing the localtime
symlink to a different file under
/Programs/Glibc/Current/Shared/zoneinfo
.
The ClockMode information is used for the hwclock utility, which is launched at boot time through the SetClock task.
Console setup
Fonts
Fonts in GoboLinux are stored under /System/Index/share/consolefonts
and
/System/Index/share/fonts
. They provide character typefaces for the Linux
console, the X Window System, and ghostscript
, the Linux postscript
interpreter.
Font path configuration for X can be found in /System/Settings/X11/xorg.conf
and /System/Settings/fonts/fonts.conf
.
To change the default console font used by GoboLinux, use the ConsoleFont option
in /System/Settings/BootOptions
.
You can also change the console font using the setfont
utility. See
man setfont
for details.
Remember that this setting changes only the console font. On X, applications have their own font settings.
Keymap
Use the KeymapLayout option in /System/Settings/BootOptions
to select an
appropriate console keyboard layout.
The available keymaps are in the KBD package; they are the .map files. You can set the console keyboard layout at any time by running loadkeys. For example, to set the Dvorak keymap, just type in:
loadkeys dvorak.map
Mouse
The MouseType and MouseDevice options in /System/Settings/BootScripts/BootUp
configure mouse support on the console. They are disabled by default.
Graphical display setup (X server)
Keymap
The keyboard layout for programs running under the window manager is mapped
according the InputDevice
section in /System/Settings/xorg.conf
when the
graphic display (X server) starts. With the window manager running, you can
change keyboard mappings and display settings using setxkbmap
, xmodmap
, and
xset
tools. To select a Dvorak keyboard layout, type setxkbmap dvorak
in a
terminal. These commands can also be placed in $HOME/.xinitrc
.
Some desktop environments also offer graphical tools for setting the keyboard layout. For example, in KDE you can configure this at the KDE Control Center.
Mouse
The mouse pointer for the graphical display is defined in an InputDevice
section in /System/Settings/xorg.conf
. The Installer
should correctly detect your hardware and set suitable defaults for your system.
If not, you can always try a failsafe setup such as:
Section "InputDevice"
Identifier "Mouse0"
Driver "mouse"
Option "Protocol" "auto"
Option "Device" "/dev/input/mice"
Option "ZAxisMapping" "4 5"
EndSection
There is nothing GoboLinux-specific about mouse setup on X. You can find HOWTOs and tutorials around the net that can give you more detailed instructions about this. (But feel free to drop by at the mailing list if you’re still stuck!)
Kernel modules
Through the use of Udev, GoboLinux is capable of loading kernel modules (e.g. device drivers) automatically at boot. In cases Udev doesn’t load some wanted drivers, the user can explicitly request them.
One way is to edit /System/Settings/modprobe.conf
(similar to other Linux
distributions), however a simpler way in GoboLinux is to list desired modules in
/System/Settings/BootOptions
. This is how to load the i810_audio audio driver
and sk98lin ethernet driver:
UserDefinedModules=(
"i810_audio"
"sk98lin"
)
The startup scripts read this array and run modprobe each line. The entries may include additional parameters.
Network configuration
Wi-Fi
If you are using Wi-Fi, just select your network using the GoboNet widget in the AwesomeWM system tray:
Wired network
If you have a wired network, initialize it on boot using standard Linux commands in your bootscripts sequence.
First, check which are your network interfaces typing
ifconfig
You should have a network interface named something like eth0
or enp0s3
.
Edit the /System/Settings/BootScripts/BootUp
script. If you are using DHCP,
just add this:
dhcpcd eth0 &
If you have a static network configuration, place commands similar to the following in BootUp.
ifconfig eth0 192.168.1.5 netmask 255.255.255.0
route add default gateway 192.168.1.1 metric 1 dev eth0
The nameserver can be specified in /etc/resolv.conf
(/System/Settings/resolv.conf
). To use Google’s nameservers, you can edit
resolv.conf to:
nameserver 8.8.8.8
nameserver 8.8.4.4
Automated login
If you wish to use an automated login, there are several ways to achieve this goal.
For KDE (or KDM, it also has a configuration which allows you to tweak it a lot) you can use this:
- Open Control Center in administrative mode.
- Select Login Manager.
- Under the Convenience tab check “Enable auto-login” and select which user you should log in as.
- Click “Apply”.
If you do not use KDE or want a non-GUI based solution, one way is to use rungetty.
- In your inittab file (for example,
nano /etc/inittab
) find the line which includestty1
(it’s your first terminal, the default showing up on login). - Now, you will see
agetty
in there - change thisagetty
line torungetty tty1 --autologin your_username
.
Of course, replace your_username with the user you want to login as.
Using another tty than 1 may be useful too.
Printers
GoboLinux comes with CUPS installed by default.
Audio
Note that ALSA is muted by default, to automatically save and restore changes done in e.g. alsamixer, add these lines to your boot scripts.
Done: Exec "Storing ALSA settings..."
alsactl store
Boot Script Tasks
Your boot scripts can make use of “boot tasks”, which are little service scripts
that can be shipped by programs. A program includes its tasks under
Resources/Tasks
, and they’re linked in /System/Tasks
. This is roughly
equivalent to the /etc/init.d
scripts found in many distributions.
You can launch or stop tasks from the command line, using
StartTask
and StopTask
.
For example, the following command will load the SSH daemon:
StartTask OpenSSH
Within boot scripts, you don’t need to use these launchers, but you have to add a parameter indicating whether the task is being started or stopped:
Exec "Initializing OpenSSH server..." OpenSSH Start
Creating tasks
Strictly speaking, a task is simply a shell script put in the appropriate
directory, which accepts start
and stop
parameters. In this imaginary
example, one could have a file /Programs/Foo/1.0/Resources/Tasks/Foo
with
these contents:
#!/bin/sh
case "$1" in
[Ss]tart)
# actions to start foo go here
foo --silly-walk
;;
[Ss]top)
# actions to stop foo go here
killall foo
;;
esac
It’s a good idea to use the above example as a template for tasks you create.
The [Ss]
syntax ensures that both start
and Start
are recognized, which is
nice to avoid typos.
Boot Themes
GoboLinux is flexible enough to offer you a choice of themes to control how your GoboLinux looks when starting up.
You can select a theme by setting BootTheme=<ThemeName>
in
/System/Settings/BootOptions
. Available themes include:
CheckList
- Shows tasks and others that depend on them, then checks them off.Hat
- A Red-Hat look-alike: lots of colored[ OK ]
s and[FAILED]
s are echoed as things are initialized.Progress
,Progress-II
, orProgress-III
- Fancy themes that stress your terminal with tons of escape codes.Quotes
- Prints short random quotes to indicate success or failure of every initialized item.Slack
- This theme is inspired by the feel of old-school Slackware boots: no distracting messages, no colors, no special effects.
Check /Programs/BootScripts/Current/Themes/
to see all the available themes.
You can use the TestBootTheme script to see how a boot theme looks like without actually rebooting your computer. TestBootTheme is described on section Testing a boot theme.
You can also set the boot theme from GRUB by adding BootTheme=<ThemeName>
to
the boot line. This can be handy if BootOptions file specifies a broken or
nonexistent theme, because GoboLinux will not boot without a valid one.
Physically, a GoboLinux boot theme is a single script file located in
/Programs/BootScripts/*<version>*/Themes
.
The theme file is loaded by the boot scripts core, and is called once for every runlevel change. Although interesting stuff can be done in the script body, a compliant boot script has only to implement the following functions:
ThemeInit
ThemeFile
ThemeBefore
ThemeAfter
ThemeFinish
These functions are the hotspots that glue the theme and the boot scripts core together.
Subsections of Boot Themes
Creating a boot theme
This section explains how you can create your own boot script theme.
Section “The boot scripts anatomy” already explained that a theme is a single script file. In fact, if you really want, you can create a theme that spreads through multiple files (but this is not necessarily a good idea). The point here is that one file is enough. This file implements a five functions: ThemeInit, ThemeFinish, ThemeBefore ThemeAfter, and ThemeFile.
So, if you want to create a boot theme for GoboLinux, all you have to do is to
create a script file like
/Programs/BootScripts/*<version>*/Themes/MyVeryOwnBootTheme
that implements
those functions (and optionally something in the script body) with all the bells
and whistles you want.
Subtopics:
Implementing a boot theme
This section describes how each of the obligatory theme functions must be implemented.
ThemeInit
This, as the name implies, is the standard location to perform initializations.
Below is an example on how you can use the standard $PREVLEVEL
variable (from
the Sysvinit init
program) to echo some message when system initializes or
goes down.
if [ "$PREVLEVEL" = "N" ]
then
echo "GoboLinux is initializing..."
else
echo "GoboLinux is going down..."
fi
ThemeFile
GoboLinux boot scripts work by processing a sequence of files (again, check
section
“Customizing the initialization”
for more details). Before starting to process each of these files, the boot
scripts core will call ThemeFile
passing as the first (and only) parameter the
name of the file that is starting to be processed. Needless to say, you are not
obligated to give feedback on what file is being processed (the “Hat” theme,
example, does nothing in its implementation of ThemeFile
.
A very simple example implementation of ThemeFile
follows.
function ThemeFile() {
echo "Entering file '$1'..."
}
ThemeBefore and ThemeAfter
These functions wrap the execution of commands. ThemeBefore
runs before a
program is executed and ThemeAfter
, as expected, afterwards.
ThemeBefore
is given two parameters: an identifier and a message. The
identifier is a numeric id so you can match calls to ThemeBefore
and
ThemeAfter
. Likewise, ThemeAfter
is given two parameters, the identifier and
a numeric result code, indicating success (zero) or failure (other values).
If your theme supports only sequential booting (ie, does not use Fork
and
Wait
to parallelize the execution of the boot tasks), you can ignore the
identifier – most themes do, as sequential boots are more common and that makes
the themes simpler. On parallel boot, however, programs can end in a different
order than they were started; with some escape code trickery, one can represent
graphically the intrincacies of parallel booting (the CheckList theme is an
attempt at that).
Here’s a quick example of ThemeBefore
and ThemeAfter
:
function ThemeBefore() {
shift # ignore id
echo -n "===> $@... "
}
function ThemeAfter() {
if [ "$2" -eq 0 ]
then echo "{SUCCESS}"
else echo "{ERROR}"
fi
}
ThemeFinish
The ThemeFinish
function is called as the last step in a runlevel switch
(after everything else was done). Hence, this is the place to add any
finalization code. A common task performed by ThemeFinish
is writing to the
issue file, whose contents are displayed on the screen just before the login
prompt. The issue file name is passed as the first (and only) ThemeFinish
parameter.
The following example shows a sample ThemeFinish
implementation that just
writes an issue file that clears the screen.
function ThemeFinish() {
clear > $1
echo "Welcome!!" >> $1
}
Testing a boot theme
Fortunately you don’t have to reboot your computer to test every feature you add
to your boot theme. The TestBootTheme
script is your friend. Just run it
passing your boot script name as a parameter:
TestBootTheme MyVeryOwnBootTheme
This will simulate a boot procedure with lots of things getting executed. Some
of them will be quiet, some will echo a lot of text, some will succeed, some
will fail… Just press enter when it ends up at the “login” prompt to finish.
If you don’t give it a Theme name, it will output the list of available Themes
from /Programs/BootScripts/Current/Themes/
instead.
Of course, this script is also useful to see how the various boot themes are, so that you can choose which one is your favorite.
Note
Some themes may not display correctly in an Xterm/Konsole/other graphical terminal, or with a non-standard console font. It’s probably best to run TestBootTheme in the same environment you boot in!